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24 changed files with 96 additions and 107 deletions

@ -1,25 +1,13 @@
# Faux
# fantasy-console
This is a custom fantasy-console (like Pico 8) written in Deno/Typescript.
Go to the [Releases](https://git.playbox.link/dylan/fantasy-console/releases) page to find downloadable executables.
NOTE: If you are running Faux on Linux, you will need to have `xsel` installed.
## Developing
Faux is written in [TypeScript](https://www.typescriptlang.org/) to be run or compiled by [Deno](https://deno.com/runtime).
If you want to build from source, you should have Deno installed, clone this repo, and then...
To run:
To run,
```
deno task run
```
To compile:
To compile
```
deno task build_all
deno task build
```
NOTE: Development is happening solely on Linux, so some build commands may fail if you are not on Linux or do not have some build dependencies installed.
You may need to install `xsel` on Linux machines to use this.

@ -8,15 +8,15 @@ outlineCircle,
fillEllipse,
outlineEllipse,
setPixelColor,
} from "../io/window.ts";
import { CHAR, Font, font } from "../data/font.ts";
import { K, keyDown, keyPressed, keyReleased } from "../io/keyboard.ts";
} from "./window.ts";
import { CHAR, Font, font } from "./font.ts";
import { K, keyDown, keyPressed, keyReleased } from "./keyboard.ts";
import { addToContext, runCode } from "./runcode.ts";
import { resetRepl } from "../repl/repl.ts";
import { COLOR } from "../data/colors.ts";
import { getSheet, getCodeSheet, getMapSheet } from "../io/sheet.ts";
import { saveCart, loadCart } from "../io/cart.ts";
import { outlineRect } from "../util/util.ts";
import { resetRepl } from "./repl.ts";
import { COLOR } from "./colors.ts";
import { getSheet, getCodeSheet, getMapSheet } from "./sheet.ts";
import { saveCart, loadCart } from "./cart.ts";
import { outlineRect } from "./util.ts";
let spritesheet: number | null = null;

@ -1,5 +1,5 @@
import { path } from "../deps.ts";
import initialCart from "../data/initialCart.json" assert { type: "json" };
import { path } from "./deps.ts";
import initialCart from "./initialCart.json" assert { type: "json" };
import { Sheet } from "./sheet.ts";
const extension = ".faux";

@ -1,13 +1,13 @@
import { clearScreen, fillRect } from "../io/window.ts";
import { CHAR, font } from "../data/font.ts";
import { drawText, measureText } from "../runtime/builtins.ts";
import { COLOR } from "../data/colors.ts";
import { getCodeSheet, setSheet } from "../io/sheet.ts";
import { K, ctrlKeyDown, getKeyboardString, keyPressed, shiftKeyDown } from "../io/keyboard.ts";
import { clipboard, tokenize } from "../deps.ts";
import { getBuiltins } from "../runtime/runcode.ts";
import { clearScreen, fillRect } from "./window.ts";
import { CHAR, font } from "./font.ts";
import { drawText, measureText } from "./builtins.ts";
import { COLOR } from "./colors.ts";
import { getCodeSheet, setSheet } from "./sheet.ts";
import { K, ctrlKeyDown, getKeyboardString, keyPressed, shiftKeyDown } from "./keyboard.ts";
import { clipboard, tokenize } from "./deps.ts";
import { getBuiltins } from "./runcode.ts";
import { page } from "./viewsheets.ts";
import { mouseDown, mouseHeld, mousePos } from "../io/mouse.ts";
import { mouseDown, mouseHeld, mousePos } from "./mouse.ts";
const historyDebounceFrames = 20;

@ -5,8 +5,8 @@
"tasks": {
"run": "deno run -A --unstable index.ts",
"build": "deno compile --output build/faux -A --unstable index.ts",
"build_linux": "mkdir -p ./build/zips ; mkdir -p ./build/linux ; cp ./manual.md ./build/linux/README.md ; deno compile --output build/linux/faux --target x86_64-unknown-linux-gnu -A --unstable index.ts ; cd ./build/linux ; zip -r ../zips/faux_linux.zip . ; cd ../..",
"build_windows": "mkdir -p ./build/zips ; mkdir -p ./build/windows ; cp ./manual.md ./build/windows/README.md ; deno compile --output build/windows/faux --target x86_64-pc-windows-msvc -A --unstable index.ts ; cd ./build/windows ; zip -r ../zips/faux_windows.zip . ; cd ../..",
"build_linux": "deno compile --output build/faux_linux --target x86_64-unknown-linux-gnu -A --unstable index.ts",
"build_windows": "deno compile --output build/faux_windows --target x86_64-pc-windows-msvc -A --unstable index.ts",
"build_all": "deno task build_linux & deno task build_windows"
}
}

@ -1,13 +1,13 @@
import { clearScreen, fillRect } from "../io/window.ts";
import { clearScreen, fillRect } from "./window.ts";
import { codetab } from "./codetab.ts";
import { spritetab } from "./spritetab.ts";
import { viewsheets, page } from "./viewsheets.ts";
import { COLOR } from "../data/colors.ts";
import { mouseClick, mousePos } from "../io/mouse.ts";
import { drawIcon } from "../runtime/builtins.ts";
import { inRect } from "../util/util.ts";
import { sheetsIcon, trashIcon } from "../data/icons.ts";
import { SheetType, setSheet } from "../io/sheet.ts";
import { COLOR } from "./colors.ts";
import { mouseClick, mousePos } from "./mouse.ts";
import { drawIcon } from "./builtins.ts";
import { inRect } from "./util.ts";
import { sheetsIcon, trashIcon } from "./icons.ts";
import { SheetType, setSheet } from "./sheet.ts";
import { nonetab } from "./nonetab.ts";
import { maptab } from "./maptab.ts";

@ -2,24 +2,24 @@ import {
mainloop,
frame,
clearScreen,
} from "./io/window.ts";
import { runCode } from "./runtime/runcode.ts";
import { getCodeSheet } from "./io/sheet.ts";
import { refreshKeyboard, keyPressed, K } from "./io/keyboard.ts";
import { repl, resetRepl } from "./repl/repl.ts";
import { addToContext } from "./runtime/runcode.ts";
import { editmode } from "./editor/editmode.ts";
import { refreshMouse } from "./io/mouse.ts";
import { camera } from "./runtime/builtins.ts";
} from "./window.ts";
import { runCode } from "./runcode.ts";
import { getCodeSheet } from "./sheet.ts";
import { refreshKeyboard, keyPressed, K } from "./keyboard.ts";
import { repl, resetRepl } from "./repl.ts";
import { addToContext } from "./runcode.ts";
import { editmode } from "./editmode.ts";
import { refreshMouse } from "./mouse.ts";
import { camera } from "./builtins.ts";
// deno-lint-ignore no-explicit-any
let game: any = null;
let mode: "play" | "edit" | "repl" = "repl";
addToContext("play", async () => {
game = await runCode(getCodeSheet(0));
addToContext("play", () => {
mode = "play";
game = runCode(getCodeSheet(0));
game.init();
});
@ -43,8 +43,8 @@ await mainloop(async (_t) => {
} else {
if (mode === "play") {
if (game) {
await game.update();
await game.draw();
game.update();
game.draw();
}
frame();
} else if (mode === "repl") {

@ -1,4 +1,4 @@
import { font, CHAR } from "../data/font.ts";
import { font, CHAR } from "./font.ts";
const keyboard = new Map<number, {first: boolean, repeat: boolean, held: boolean}>();

@ -1,11 +1,13 @@
import { clearScreen, fillRect } from "../io/window.ts";
import { drawSprite, drawText, useSpritesheet } from "../runtime/builtins.ts";
import { COLOR } from "../data/colors.ts";
import { getMapSheet, getSheet, setSheet } from "../io/sheet.ts";
import { M, mouseClick, mouseDown, mouseHeld, mousePos } from "../io/mouse.ts";
import { drawTransparentRect, drawVoidRect, inRect, reGrid } from "../util/util.ts";
import { clearScreen, fillRect } from "./window.ts";
import { drawSprite, drawText } from "./builtins.ts";
import { COLOR } from "./colors.ts";
import { getMapSheet, getSheet, setSheet } from "./sheet.ts";
import { M, mouseClick, mouseDown, mouseHeld, mousePos } from "./mouse.ts";
import { drawTransparentRect, drawVoidRect, inRect, reGrid } from "./util.ts";
import { page } from "./viewsheets.ts";
import { keyPressed, K } from "../io/keyboard.ts";
import { useSpritesheet } from "./builtins.ts";
import { keyPressed } from "./keyboard.ts";
import { K } from "./keyboard.ts";
const state = {
selectedSpriteSheet: 0,

@ -1,11 +1,12 @@
import { clearScreen, fillRect } from "../io/window.ts";
import { drawIcon, drawText, useSpritesheet } from "../runtime/builtins.ts";
import { COLOR } from "../data/colors.ts";
import { getSheet, setSheet } from "../io/sheet.ts";
import { mouseClick, mousePos } from "../io/mouse.ts";
import { reGridWithGap } from "../util/util.ts";
import { clearScreen, fillRect } from "./window.ts";
import { drawIcon, drawText } from "./builtins.ts";
import { COLOR } from "./colors.ts";
import { getSheet, setSheet } from "./sheet.ts";
import { mouseClick, mousePos } from "./mouse.ts";
import { reGridWithGap } from "./util.ts";
import { page } from "./viewsheets.ts";
import { codeIcon, mapIcon, spriteIcon } from "../data/icons.ts";
import { useSpritesheet } from "./builtins.ts";
import { codeIcon, mapIcon, spriteIcon } from "./icons.ts";
const gridX = 8;
const gridY = 40;

@ -1,9 +1,9 @@
import { drawText} from "../runtime/builtins.ts";
import { getKeysPressed, shiftKeyDown, shiftMap, K } from "../io/keyboard.ts";
import { font } from "../data/font.ts";
import { addToContext, evalCode } from "../runtime/runcode.ts";
import { clearScreen, fillRect } from "../io/window.ts";
import { COLOR } from "../data/colors.ts";
import { drawText} from "./builtins.ts";
import { getKeysPressed, shiftKeyDown, shiftMap, K } from "./keyboard.ts";
import { font } from "./font.ts";
import { addToContext, evalCode } from "./runcode.ts";
import { clearScreen, fillRect } from "./window.ts";
import { COLOR } from "./colors.ts";
const lineHeight = 6;

@ -13,9 +13,6 @@ export const getBuiltins = () => {
return builtins;
}
// deno-lint-ignore no-explicit-any
const AsyncFunction = (async function () {}).constructor as any;
addToContext("eval", eval);
const context = new Proxy(G, {
@ -34,18 +31,18 @@ const context = new Proxy(G, {
},
});
export const runCode = async (code: string) => {
export const runCode = (code: string) => {
try {
new AsyncFunction(code);
new Function(code);
} catch (err) {
throw err;
}
const fn = new AsyncFunction("context", `
const fn = new Function("context", `
with (context) {
${code}
}
`);
return await fn(context);
return fn(context);
}
export const evalCode = (code: string) => {

@ -1,5 +1,5 @@
import { getCart } from "./cart.ts";
import { LinearGrid } from "../util/util.ts";
import { LinearGrid } from "./util.ts";
// import { runCode, addToContext } from "./runcode.ts";
// "code" | "spritesheet" | "map" | "sfx" | "patterns" | "fonts"

@ -1,10 +1,11 @@
import { clearScreen, fillRect } from "../io/window.ts";
import { drawSprite, drawText, useSpritesheet } from "../runtime/builtins.ts";
import { COLOR } from "../data/colors.ts";
import { getSpriteSheet, setSheet } from "../io/sheet.ts";
import { mouseClick, mouseHeld, mousePos } from "../io/mouse.ts";
import { drawTransparentRect, inRect, outlineRect, reGrid } from "../util/util.ts";
import { clearScreen, fillRect } from "./window.ts";
import { drawSprite, drawText } from "./builtins.ts";
import { COLOR } from "./colors.ts";
import { getSpriteSheet, setSheet } from "./sheet.ts";
import { mouseClick, mouseHeld, mousePos } from "./mouse.ts";
import { drawTransparentRect, inRect, outlineRect, reGrid } from "./util.ts";
import { page } from "./viewsheets.ts";
import { useSpritesheet } from "./builtins.ts";
const state = {
selectedSprite: 0,

@ -1,5 +1,5 @@
import { COLOR } from "../data/colors.ts";
import { fillRect, setPixelColor } from "../io/window.ts";
import { COLOR } from "./colors.ts";
import { fillRect, setPixelColor } from "./window.ts";
export const inRect = (x: number, y: number, rectX: number, rectY: number, rectW: number, rectH: number) => {
return (

@ -1,12 +1,12 @@
import { clearScreen, fillRect } from "../io/window.ts";
import { drawIcon, drawText } from "../runtime/builtins.ts";
import { COLOR } from "../data/colors.ts";
import { getSheet } from "../io/sheet.ts";
import { mouseClick, mousePos } from "../io/mouse.ts";
import { getCart } from "../io/cart.ts";
import { font } from "../data/font.ts";
import { codeIcon, spriteIcon, mapIcon } from "../data/icons.ts";
import { reGridWithGap } from "../util/util.ts";
import { clearScreen, fillRect } from "./window.ts";
import { drawIcon, drawText } from "./builtins.ts";
import { COLOR } from "./colors.ts";
import { getSheet } from "./sheet.ts";
import { mouseClick, mousePos } from "./mouse.ts";
import { getCart } from "./cart.ts";
import { font } from "./font.ts";
import { codeIcon, spriteIcon, mapIcon } from "./icons.ts";
import { reGridWithGap } from "./util.ts";
const fontHeight = font.height;

@ -2,9 +2,9 @@ import {
createWindow,
getProcAddress,
gl,
} from "../deps.ts";
export {mainloop} from "../deps.ts";
import { COLOR, palette } from "../data/colors.ts";
} from "./deps.ts";
export {mainloop} from "./deps.ts";
import { COLOR, palette } from "./colors.ts";
export const gameWindow = createWindow({
title: "Faux",