fantasy-console/index.ts
2023-04-29 15:16:35 -07:00

61 lines
1.3 KiB
TypeScript

import {
mainloop,
frame,
setPixelColor,
clearScreen,
setPixelsInRect,
} from "./window.ts";
// deno-fmt-ignore
const sprites = [
[
2, 2, 2, 2, 2, 2, 2, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 2, 2, 2, 2, 2, 2, 2,
],
[
2, 2, 2, 2, 2, 2, 2, 2,
2, 3, 3, 1, 1, 3, 3, 2,
2, 3, 3, 1, 1, 3, 3, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 3, 3, 1, 1, 3, 3, 2,
2, 3, 3, 1, 1, 3, 3, 2,
2, 2, 2, 2, 2, 2, 2, 2,
],
[
2, 2, 2, 2, 2, 2, 2, 2,
2, 4, 4, 4, 4, 5, 5, 2,
2, 4, 4, 4, 5, 5, 5, 2,
2, 4, 4, 5, 5, 5, 6, 2,
2, 4, 5, 5, 5, 6, 6, 2,
2, 5, 5, 5, 6, 6, 6, 2,
2, 5, 5, 6, 6, 6, 6, 2,
2, 2, 2, 2, 2, 2, 2, 2,
],
]
const drawSprite = (x: number, y: number, spr: number) => {
setPixelsInRect(x, y, 8, sprites[spr]);
}
await mainloop((t) => {
console.log(t/1000);
clearScreen();
for (let i = 0; i < 256; i++) {
drawSprite(Math.floor(Math.random()*120), Math.floor(Math.random()*120), 0);
drawSprite(Math.floor(Math.random()*120), Math.floor(Math.random()*120), 1);
drawSprite(Math.floor(Math.random()*120), Math.floor(Math.random()*120), 2);
}
setPixelColor(0, 0, 3);
setPixelColor(0, 127, 4);
setPixelColor(127, 0, 5);
setPixelColor(127, 127, 6);
frame();
});