fantasy-console/mouse.ts
2023-05-05 16:02:23 -07:00

88 lines
1.9 KiB
TypeScript

import { WindowMouseEvent } from "https://deno.land/x/dwm@0.3.3/mod.ts";
import { gameWindow } from "./window.ts";
export const M = {
NONE: -1,
LEFT: 0,
RIGHT: 1,
MIDDLE: 2,
}
const mouseButtonsDown = {
[M.LEFT]: false,
[M.RIGHT]: false,
[M.MIDDLE]: false,
};
const mouseEvents: Array<{
type: "click" | "down" | "up" | "move",
button: typeof M[keyof typeof M],
x: number,
y: number,
prevX?: number,
prevY?: number
}> = [];
let mouseX = 0;
let mouseY = 0;
const eventPixelCoords = (evt: WindowMouseEvent) => {
const {width, height} = gameWindow.size;
const pixX = Math.floor(128*evt.clientX/width);
const pixY = Math.floor(128*evt.clientY/height);
return {
x: pixX,
y: pixY,
}
}
// addEventListener("dblclick", (evt) => {
// console.log("dblclick", evt.button, evt.clientX, evt.clientY);
// });
addEventListener("click", (evt) => {
mouseEvents.push({type: "click", button: evt.button, ...eventPixelCoords(evt)});
});
addEventListener("mousedown", (evt) => {
mouseButtonsDown[evt.button] = true;
mouseEvents.push({type: "down", button: evt.button, ...eventPixelCoords(evt)});
});
addEventListener("mouseup", (evt) => {
mouseButtonsDown[evt.button] = false;
mouseEvents.push({type: "up", button: evt.button, ...eventPixelCoords(evt)});
});
addEventListener("mousemove", (evt) => {
const coords = eventPixelCoords(evt);
mouseEvents.push({type: "move", button: evt.button, ...eventPixelCoords(evt), prevX: mouseX, prevY: mouseY});
mouseX = coords.x;
mouseY = coords.y;
});
export const mousePos = () => {
return {
x: mouseX,
y: mouseY,
}
}
export const getMouseX = () => {
return mouseX;
}
export const getMouseY = () => {
return mouseY;
}
export const refreshMouse = () => {
mouseEvents.length = 0;
}
export const mouseClick = (button: number = M.LEFT) => {
return mouseEvents.some(ev => ev.button === button && ev.type === "click");
}
export const mouseHeld = (button: number = M.LEFT) => {
return mouseButtonsDown[button];
}