Update manual
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# Faux Manual
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This document is up-to-date as of May 13, 2023.
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This document is up-to-date as of May 14, 2023.
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Faux is a [fantasy console](https://en.wikipedia.org/wiki/Fantasy_video_game_console) heavily inspired by [PICO-8](https://www.lexaloffle.com/pico-8.php), but with several alternative design choices. It is probably nowhere near as resource efficient either.
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@ -12,7 +12,7 @@ Glad you asked.
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Probably the most important difference is that cartridges are written in JavaScript rather than Lua.
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Another huge design difference, is that a Faux cartridge is made up of up to 16 "sheets". Each sheet can store a certain amount of data in a specific format. Sheets can be used to hold sprite data, map data, code, and eventually music/sfx, fonts, and other types of data.
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Another huge design difference is that rather than having a fixed amount of sprite/map/music data, a Faux cartridge is made up of up to 16 "sheets". Each sheet can store a certain amount of data in a specific format. Sheets can be used to hold sprite data, map data, code, and eventually music/sfx, fonts, and other types of data. The first sheet must always be a code sheet and must return an object with three properties: `init`, `update`, and `draw`, each of which should be a function.
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## Code
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@ -37,7 +37,7 @@ And math symbols:
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- `camera(x: number, y: number)` draws everything from here on with an offset of (-x, -y).
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- `sprsht(sheet: number)` sets the current spritesheet used for drawing sprites with the `spr` function below.
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- `spr(x: number, y: number, sprite: number)` draws the given sprite from the current spritesheet at (x,y).
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- `txt(x: number, y: number, text: string)` draws the given text at (x,y).
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- `txt(x: number, y: number, text: string, color?: number)` draws the given text at (x,y) in the provided color (or white if none provided).
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- `rectfill(x: number, y: number, w: number, h: number, color: number)` fills a rectangle with the given color with a top-left corner at (x,y) and a width of w and a height of h.
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- `rect(x: number, y: number, w: number, h: number, color: number)` outlines a rectangle with the given color with a top-left corner at (x,y) and a width of w and a height of h.
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- `circfill(x: number, y: number, r: number, color: number)` fills a circle with the given color with a center at (x,y) and a radius of r.
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