comment out more websocket stuff
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@ -12,29 +12,29 @@ type Info = {
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export const GamePage = () => {
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const {author, slug} = useParams();
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const [searchParams, setSearchParams] = useSearchParams();
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const room = searchParams.get('room');
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// const [searchParams, setSearchParams] = useSearchParams();
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// const room = searchParams.get('room');
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const picoRef = useRef<Pico8ConsoleImperatives>(null);
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const socket = useWebsocket({
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url: `/api/ws/room?room=${room}`,
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// url: "wss://echo.websocket.org",
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onMessage({message}) {
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// const msg = message as any;
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// if (msg.type === "gpio") {
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// if (picoRef.current) {
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// const handle = picoRef.current.getPicoConsoleHandle();
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// if (handle) {
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// console.log("updating pico gpio");
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// (handle.gpio as any).dontSend = true;
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// handle.gpio.length = 0;
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// handle.gpio.push(...msg.gpio);
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// (handle.gpio as any).dontSend = false;
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// }
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// }
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// }
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console.log('message', message);
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}
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})
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// const socket = useWebsocket({
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// url: `/api/ws/room?room=${room}`,
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// // url: "wss://echo.websocket.org",
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// onMessage({message}) {
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// // const msg = message as any;
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// // if (msg.type === "gpio") {
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// // if (picoRef.current) {
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// // const handle = picoRef.current.getPicoConsoleHandle();
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// // if (handle) {
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// // console.log("updating pico gpio");
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// // (handle.gpio as any).dontSend = true;
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// // handle.gpio.length = 0;
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// // handle.gpio.push(...msg.gpio);
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// // (handle.gpio as any).dontSend = false;
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// // }
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// // }
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// // }
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// console.log('message', message);
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// }
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// })
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// const version = searchParams.get('v');
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const [v, setVersion] = useState<string | null>(null);
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const [info, setInfo] = useState<Info | null>(null);
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